I'm not a Monster: Wanna Live

I'm not a Monster: Wanna Live

Have you ever felt curious about Huggy Wuggy history before becoming so vengeful in an abandoned toy factory? Let's find out and save our beloved friend.

Based on a theory about Poppy Animation, this game tells you a story about the adventure of a girl to rescue her childhood toy - Huggy Wuggy. You will play the role of that girl and complete all the tricky level games.

At the beginning of the chapter, Huggy is seen contained within a glass case. Huggy Wuggy just needs your hug. He is not a monster. Try to give him your warm hand and bring him alive.

Rules and Instructions for I'm not a Monster: Wanna Live

I'm Not A Monster - HOW TO PLAY
Follow the guideline to open Huggy's case.
Use your brain IQ to identify the rule.
Take advantage of the GrabPack magic backpack during Poppy Playtime.
Use Blue Hand and Red Hand to hack electrical circuits or grab anything from afar.

Main Gameplay Features

GAME FEATURES
Puzzle games for brain training
Suspenseful gameplay and thrilling quests
Mind-bending and twisted puzzles
Intuitive controls
Amazing graphics and sound effects

Which tags are used to categorize this game?

The prominent tags for this game are 2d.

Is there any violent imagery involving blood in the game?

Yes, there is visual blood present in I'm not a Monster: Wanna Live.

Which company or individual created the game?

The creator credited with this game is Bin Studio.

Can players access this game on mobile devices?

I'm not a Monster: Wanna Live is designed to work well on mobile screens.

Which gender does this game primarily focus on?

The game targets the Male & Female audience.

In which genre does this game fit?

This game is a Puzzle in terms of category.

Is this game appropriate for all ages, or are there specific age groups it targets?

This game is designed for the age demographics Kids, Teens.

Is this game intended for children?

No, I'm not a Monster: Wanna Live is not appropriate for younger players.

Is there any depiction of aggression or cruelty in the game?

Yes, I'm not a Monster: Wanna Live has elements of abuse or mistreatment.

Does the game rely on any particular library or development tool?

The main engine or toolkit used for building the game’s interface and mechanics is WebGL.
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